Див. також

Канал YouTube

На моїм канале YT, я колись завантажал мої старі графічні проекти. На разі вважаю відправити там мою музику.

Сервер Discord

Вступайте в маленькую спільноту Куточка Ґноуна! Дурійте, говорите про математику, музику, побачте будь-які меми і більше.

Сайт BeetMacol

BeetMacol – мій брат і великий програміст, котрий іноди допомагав мені с цим сайтом.

Сайт Kubagliko_PL

Мій друг і інший великий програміст.

Сковище GitHub цього сайта

Код, котрого ви не хочете побачити.

About

I really like writing about myself so get ready for some boredom

In this section I briefly explain who I am and the purpose and origin of what I do.

Plan of Actions – June 2023

A plan of actions I made in June 2023.


Cool stats

number of compositions language levels time spent doing things

[can include section on why I like writng about myself, awareness, and so on] [the truth is I don't do it that often, the only place I really write about myself in is my diary I write every few months]

My adventure with music

I was never indifferent with music and had contact with it since my earliest years. Since I was few years old, I had a piano at home – first a children one with 5 octaves and 100 sounds, then another digital but with normal size and sound. At first I was so ambitious I wanted to discover everything by myself – reinvent all of music, never looking at what others have achieved. I composed several, very simple melodies which I played from time to time. By the age of 10 I had a few piano lessons, but I quickly got bored with them for some reason. I still played piano from time to time but never explored and did less and less.

At the end of 2017, I was seriously dissatisfied with myself regarding essentially everything and decided a change is needed. I made a 15-point to-do list, with one of the points being about piano. Nothing specific, just "learn more". By that time I was aware, though, that I can only get better on the inside by learning from the outside. At the time I had little awareness of music and picked up two pieces from my then favorite game Luigi's Mansion 2 and learned them successfully one after another. Throughout 2018, my awareness increased significantly thanks to YouTube channels such as Vinheteiro or Sheet Music Boss while I challenged myself with harder pieces, still from games and movies, and without having a well-developed routine. By the end of the year I also began coming up with my own pieces.

2019 was the year which set the path. I had my first classical piece learned (Moonlight Sonata Mvt. 1), and also my brother BeetMacol showed me FL Studio and said it's a program I can compose in. Because I was still unexplorative, I didn't even bother checking out other options. After a few months of occasional experiences with the demo, I bought the DAW in June and started composing for real. Despite such beginning, I keep using FL Studio to this day and I'm rather satisfied with it. By late 2019 I was convinced that music should be a priority. After I picked up a tutorial and learned about effects plugins, motivation only increased, even though I mostly limited myself to the reverb. In 2020 I started composing my first soundtracks, first for my own failed project and then for a canceled game project by my game development team, Bitrium. I also became more ambitious with piano, picking up Maple Leaf Rag which taught me a lot of movement and octaves. By the end of the year I forced myself into some music theory and also learned equalizing which made my music a lot better.

In 2021 I began working on a new soundtrack for Bitrium, this time a lot better than my previous compositions thanks to what I learned. I also discovered the Double Harmonic Major scale and quickly became addicted to it. By the middle of the year I also started getting serious about piano, started using the pedal (yep, about time), established an actual routine, and became absolutely immersed with arpeggios thanks to Clair de Lune. Then I also got absolutely immersed with Rachmaninoff's Prelude in G Minor. Because of their advancement, I believe these piano pieces had a deep impact on my further compositions. By late 2022, because I was learning too much at once, I decided to get into actual practice exercises (about time, again). I also began reworking all of my music compositions so far in anticipation of their future release, which I completed in 2023.

Currently, I'm still immersed with a lot of music but hold my back and put in a lot of practice in both learning and creating music. I'm starting to have a grip on music theory and use it in the most appropriate way, that is by constantly attempting to break the patterns. Despite all these years I still have a lot to discover and experience.

—————

Why I write

"programming, designing levels, board games, and all that stuff"

I once used to learn programming as well and used to be a bit fine with the C++ programming language, but lack of ideas and miserable failures along with the lack of time caused me to limit my programming skills to making this website only.

Налаштування

Вибір мови

English
Spanish
Russian
Polish

Незакінчені/експериментальні

Ukrainian
Daikova

Більш настроек скоро...

Copyright © 2020-2024 by Gnoun